Vyssafia Coven

Region: Verdant Plains Pop Count: 25 / 25 Rulers: Theofania Chappelle

General Information

General
Stability: United
Stability Gain Chance: 27%
Stability Loss Chance: 50%
Stability Loss Chance On Leader Death: 50%
Infamy: 10
Total Karma: 2
Rolling Karma: 0
Temporary Karma: 0
Income
Money: 305 / 6000
Money Income: 45
Remaining Import Slots: 7
Remaining Export Slots: 7
Trade Distance: 13
Miscellaneous
Origin: (A) Conquest State

Notes

None

Administration & Holdings

Administration
Administration: 4
Passive Expansion Chance: 40%
Territory: 32 / 33
Roads: 21 / 22
Territory Holdings
Plains 4
Forest 2
Dense Forest 0
Urban 0
Hill 5
Mountain 1
River 18
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 2
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Representative Council
Succession Type: Elected
Conscription Type: High
Military Funding: Substantial
Magic Stance: Military
Centralization Law: Focused
Citizenship Stance: Closed
Foreign Acceptance: Acceptance
Subject Stance: Balanced
Land Doctrine: Shock
Naval Doctrine: Fleet
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: Standard
Tax Stance: Low
Justice Stance: Standard

Vassals

Vassal Slots: 5
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Sszdor Compliant 10% 0% 20% Hidden
Great Algren Imperial Watch Compliant 10% 0% 20% Hidden
The Vyssafian Guard Loyal 0% 0% 10% Hidden
Te-mooiapitia Loyal 0% 0% 10% stone: 3
mounts: 1
Hidden

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Great Algren Imperial Watch Hostile None Unknown
2 Yashmar Neutral Non-Aggression Pact Unknown
3 Te-mooiapitia Neutral None Unknown
4 The Vyssafian Guard Friendly None Unknown
5 Hug Box Allied None Unknown
6 Lokhim Empire Neutral Non-Aggression Pact Unknown
7 The Conclave Hostile Non-Aggression Pact Unknown
8 Tychi Neutral Non-Aggression Pact Unknown
9 Sszdor Allied Military Alliance Hidden
10 Vandador Neutral Military Alliance Hidden

War

War Modifiers

Land Attack Modifier: 1
Land Defense Modifier: 1
Naval Attack Modifier: 1
Naval Defense Modifier: 1
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 1/10

Unit Unit Count Upkeep
Ancient Beacon 0 magic: 1
money: 30
Ancient Oakling 0 magic: 1
wood: 1
money: 30
Ancient Ravager 0 magic: 2
bronze: 1
money: 30
Ancient Vortex 0 magic: 2
money: 30
Ancient Wyrm 0 magic: 2
stone: 2
money: 30
Ancient Civilian 0 money: 30
Ancient Heavy Archers 0 bronze: 1
money: 30
Ancient Heavy Infantry 0 bronze: 1
wood: 1
money: 30
Ancient Light Archers 0 wood: 1
money: 30
Ancient Light Infantry 0 wood: 1
stone: 1
money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 0 money: 30
Classical Light Archers 0 wood: 1
money: 30
Classical Light Infantry 0 wood: 1
bronze: 1
money: 30
Classical Siege Weapon 0 iron: 1
wood: 1
money: 30
Classical Spearmen 0 stone: 1
bronze: 1
money: 30
Classical Tactician 1 iron: 1
money: 30
Classical Orchal Cavalry 0 mounts: 2
iron: 1
money: 30
Classical Thorn Wardens 0 bronze: 2
magic: 1
money: 30
Imperial Legionnaire 0 prestige: 2
money: 30
Imperial Marksman 0 prestige: 2
money: 30

Naval Units

Naval Units: 5/10

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30
Classical Terrapin 0 magic: 1
bronze: 1
stone: 1
money: 30
Classical Boarding Ship 4 wood: 1
money: 30
Classical Missile Ship 0 wood: 1
stone: 1
money: 30
Classical Scout Ship 1 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 34 29 5 17 / 25
Wood 26 14 12 9 / 20
Stone 14 7 7 6 / 20
Mounts 2 1 1 20 / 20
Research 7 7 0 0 / 0
Magic 7 6 1 13 / 20
Unique Resources
Resource Production Consumption Excess Storage
Bronze 3 5 -2 8 / 10
Iron 3 5 -2 11 / 10

Jobs

Working Pops: 25/25

Job Assigned Pops Upkeep Production
Artificer 0 bronze: 1
ruler_artifact_slots: 4
Apprentice 0 nation_magic_spell_rolls: 2
Bureaucrat 1 wood: 1
administration: 1
Fisherman 7 food: 3
Harvester 8 stone: 0
wood: 3
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 2 stone: 1
bronze: 1
iron: 1
Miner 3 wood: 0
stone: 3
Mystic 0 magic: 1
Researcher 4 stone: 0
bronze: 1
iron: 1
research: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 8

Ancient Magic Site

Type: magic_site

Cost: magic: 4
stone: 3

Modifiers: stone_consumption: 1
magic_production: 1

Node: magic

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: food

Classical Center

Type: center

Cost: wood: 5
stone: 5
bronze: 2

Modifiers: wood_consumption: 2
administration: 2
bureaucrat_wood_upkeep: -1

Node: wood

Classical Barrow

Type: barrow

Cost: stone: 7
magic: 6

Modifiers: magic_consumption: 2
nation_spell_cost: -2
nation_spell_cost_minimum: 2

Node: None

Classical Dock

Type: dock

Cost: wood: 3
stone: 6
food: 3
bronze: 2

Modifiers: stone_consumption: 1
food_production: 2
trade_distance_over_water: 3

Node: stone

Classical Library

Type: library

Cost: wood: 10
stone: 5

Modifiers: wood_consumption: 2
research_production_per_turns_with_library: 5
max_research_production_per_turns_with_library: 4

Node: research

Classical Artifactory

Type: artifactory

Cost: stone: 7
magic: 4
bronze: 2
iron: 1

Modifiers: magic_consumption: 1
ruler_artifact_slots: 16
artificer_bronze_upkeep: -1

Node: None

Classical Workshop

Type: workshop

Cost: money: 350
wood: 4
stone: 2
bronze: 1

Modifiers: bronze_consumption: 1

Node: None


Cities

City Slots: 3

Metropolis

Name: Kor'Vrakros

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: food

Sanctum

Name: Aprodiium

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: mounts

Commerce

Name: Voudromos

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: stone

Wonders

Wonders
Name Node Era Created Legacy Status
Grand Necropolis None Ancient False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
1 2
3 1
Quest Name Slot Total Progress Per Tick Current Progress Link
Tome Artefact Quest Tier 3 Spell Slot 3 28 / 28 Discord Message (1401689236792414410)
Unique Diplo Stance 3 Progress Slot 3 22 / 28 Discord Message (1404216026073268344)
Research Node 1 Progress Slot 3 19 / 28 Discord Message (1406809820522090589)
Magic Node 1 Progress Slot 3 6 / 22 Discord Message (1426835169859338271)

Modifiers

Field Value Duration Source
effective_pop_capacity 3.0 -1 Upgraded Homes from Lokhim Construction Guilds
wood_consumption 1.0 -1 Upgraded Homes from Lokhim Construction Guilds
food_consumption 1.0 -1 Upgraded Foreign District from Lokhim Construction Guilds
wood_consumption 1.0 -1 Upgraded Foreign District from Lokhim Construction Guilds
stone_consumption 1.0 -1 Upgraded Foreign District from Lokhim Construction Guilds
magic_consumption 1.0 -1 https://discord.com/channels/1188889187018088488/1406042881399197777/1418319712726810776
magic_consumption 2.0 -1 https://discord.com/channels/1188889187018088488/1195493916561129613/1427476679726596147
Turns with Library 2.0 -1 Library District